Thursday, May 5, 2011

UDK Level progress

So I spent a decent whole day working on this Tuesday (samples of raw footage were required for the university assignment Wednesday afternoon)
For the most part Ive finished the majority of the level design, lighting, basic details, postpro effects and managed to animate and test render some camera movements using Manitee.

Heres a teaser of some of the better external angles so far:



So whats left to do? - Polish and detail mostly. Theres a lot of objects I havent modeled and added to the level yet, some stock ones from UDK I want to replace with my own and a lot of the textures need rework and tweaking. Then its time to render some more interesting shots and compose the final cinematic.

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