Thursday, June 21, 2012

Ludum Dare Results + Current Projects

As the Ludum Dare results unveiling date approached I thought a lot about how well I imagined my game 'Darkness Creeping' would fair in terms of overall position etc.
I had a hunch it would do well, and potentially score highest (out of all the categories that is) for the Mood category. I thought Id get into the top 50 for Mood - at least.
And if I did, Id be satisfied and happy about my first complete Ludum Dare entry.

So I was pretty shocked when the results were finally announced, to find that Id scored 5th position for the mood category. This meant that for one of the categories Id actually made it into the top 5. This was way beyond what I expected!


Overall I placed #125, which was also surprising when you consider there were just over 1400 entries. This put me in the top 10% of entries overall, very please with this result!
You can see for yourself at the main results page here:
http://www.ludumdare.com/compo/ludum-dare-23/

So with that out of the way I look forward to participating in Ludum Dare 24 in August.


[snip]


So Ill soon have a month of holidays before the next semester of uni starts up and Ive realized I have a ton of work I want to get done during that time. In summary I have this major project to 'manage/maintain' and improve, a WIP game to continue working on (the failed Ludum Dare entry from mid-2011), a Zelda animation I'm super-keen to finish and (hopefully) a Kerbal Space Program video series to start at some stage. Im also considering entering into the next Operation Moonfall contest as well... Throw AvCon + normal life ontop of that, and July will be one busy month....

-Thats all for now.



*Edit*
I did just realize I had another large-ish project go public earlier this month (also 3D printing related), and I completely forgot to write a post about it.
So I will cover that one here soon enough.