Thursday, September 29, 2011

Roman Ludus Cinematic Project - Finished

Finally!
Ive battled with numerous issues, from the project file messing up to loosing the UDK screenshot sequences and having to upgrade my laptop's HDD half way though putting together the final cinematic.
Its been a frustrating effort to get this project wrapped up.


So in summary: This is the final product of my 2nd year (1st semester) project for a digital media class at university. We had to work on an architectural visualisation and I chose to mix things up a bit and use a game engine for the rendering which lead me to UDK and to the 11 day level design tutorial. (Id never used UDK before, but Ive had several years experience using Blenders inbuilt game engine)

The building and surrounding environment is based on the Roman Ludus and terrain from the TV series 'Spartacus Blood and Sand' and 'Gods of the Arena'.

Id originally submitted a rushed version of the final cinematic for the actual assignment, but wanted to tidy it all up a bit more before uploading to youtube (thats the part thats taken so long to get around to doing)

Ive mostly used 3Dsmax for the modelling, but did a bit in Blender as well. Level blocking was done in UDK and Gimp/Photoshop for 2D texture work.
I did a lot of preproduction, including drawing up some blueprints for reference from scenes in the series and an entire design/planning document to refer to throughout the duration of the project.


And finally heres the cinematic:


Now, time to get into other projects :)

Saturday, September 24, 2011

New YT Video - BGE realtime slideshow

Mid semester break from Uni is into full swing, one day in and I've already got a new youtube video up demonstrating a recent project from uni. The project was associated with a speech I had to do a couple of weeks ago, I chose to use BGE for the visual side of the presentation instead of a powerpoint slideshow. The topic of the presentation was something I'm very interested in: Nuclear Fusion.




Using BGE made the project into something interesting and motivating to work on, rather than several boring hours making powerpoint slides. It also gave me an opportunity to have a mess around with videotexture, something Id wanted to use properly for a while.
And of course theres also the advantage of having a presentation which engaged people more directly than what boring PP slides with a few pictures could do.


If I have time over the next couple of weeks Ill be working towards finishing a couple more projects, most which have a large percentage of the work already done, just in need of some finishing touches.